Skyrim's console lets you conjure followers, merchants, dragons, or a small army of bandits anywhere you stand. Spawning works off an actor's Base ID — the 8-digit form ID for the underlying actor template — which you can copy from any of our Skyrim NPC pages.
How to spawn an NPC
- Open the console with the tilde key (
~). New to it? See our guide to opening the console. - Type
player.placeatme <BaseID> <Count>and pressEnter. A fresh copy of that actor appears in front of you. - Omit the count for a single spawn —
player.placeatme 0001A693places one copy.
Teleporting an existing NPC to you
To move someone who already exists in the world rather than cloning them, you need their selected reference:
- With the console open, click directly on the NPC — their Reference ID appears at the top of the screen — then type
moveto playerto warp them to you. - If you can't see them, select them by ID instead with
prid <BaseID>, thenmoveto player.
Removing spawns
disable— hides the selected actor (it stays in the save).enable— brings a disabled actor back.markfordelete— flags the actor for permanent removal; combine withdisableto clean up clutter you spawned.
Notes & tips
- Spawning many actors at once (a large
Count) can stack them on top of each other and tank your framerate — start small. - A placeatme copy is a brand-new reference, so it won't share quest state with the original. To handle a specific story NPC, click the real one or use its Reference ID.
- To revive a spawned enemy you killed, click it and use
resurrect. To make a spawn follow you, see our companion commands on the relevant NPC list.
Frequently asked questions
What is the command to spawn an NPC in Skyrim?
Use player.placeatme <BaseID> <Count>. For example, player.placeatme 0001A693 1 places one copy of that actor right in front of you. The BaseID is the actor's 8-digit form ID, which you can look up on our NPC pages.
What is the difference between a Base ID and a Reference ID?
The Base ID identifies the template an actor is built from — it is what placeatme needs. A Reference ID identifies one specific instance already placed in the world. Clicking an NPC in the console selects its reference; placeatme always creates a fresh reference from a Base ID.
How do I get a spawned NPC to come to me?
Type prid <BaseID or RefID> to select it, then moveto player to teleport it to your position. You can also click an existing NPC and just type moveto player.
How do I delete an NPC I spawned?
Click the NPC (or prid it), then type disable to make it vanish, followed by markfordelete to remove it from the save permanently. Use enable to bring a disabled actor back.