Skyrim Codex

How to Spawn NPCs in Skyrim (placeatme)

Spawn any creature, follower or enemy with player.placeatme <BaseID> in Skyrim, teleport NPCs to you with prid and moveto player, and clean up extras with disable and markfordelete.

Skyrim's console lets you conjure followers, merchants, dragons, or a small army of bandits anywhere you stand. Spawning works off an actor's Base ID — the 8-digit form ID for the underlying actor template — which you can copy from any of our Skyrim NPC pages.

How to spawn an NPC

  1. Open the console with the tilde key (~). New to it? See our guide to opening the console.
  2. Type player.placeatme <BaseID> <Count> and press Enter. A fresh copy of that actor appears in front of you.
  3. Omit the count for a single spawn — player.placeatme 0001A693 places one copy.

Teleporting an existing NPC to you

To move someone who already exists in the world rather than cloning them, you need their selected reference:

  1. With the console open, click directly on the NPC — their Reference ID appears at the top of the screen — then type moveto player to warp them to you.
  2. If you can't see them, select them by ID instead with prid <BaseID>, then moveto player.

Removing spawns

  • disable — hides the selected actor (it stays in the save).
  • enable — brings a disabled actor back.
  • markfordelete — flags the actor for permanent removal; combine with disable to clean up clutter you spawned.

Notes & tips

  • Spawning many actors at once (a large Count) can stack them on top of each other and tank your framerate — start small.
  • A placeatme copy is a brand-new reference, so it won't share quest state with the original. To handle a specific story NPC, click the real one or use its Reference ID.
  • To revive a spawned enemy you killed, click it and use resurrect. To make a spawn follow you, see our companion commands on the relevant NPC list.

Frequently asked questions

What is the command to spawn an NPC in Skyrim?

Use player.placeatme <BaseID> <Count>. For example, player.placeatme 0001A693 1 places one copy of that actor right in front of you. The BaseID is the actor's 8-digit form ID, which you can look up on our NPC pages.

What is the difference between a Base ID and a Reference ID?

The Base ID identifies the template an actor is built from — it is what placeatme needs. A Reference ID identifies one specific instance already placed in the world. Clicking an NPC in the console selects its reference; placeatme always creates a fresh reference from a Base ID.

How do I get a spawned NPC to come to me?

Type prid <BaseID or RefID> to select it, then moveto player to teleport it to your position. You can also click an existing NPC and just type moveto player.

How do I delete an NPC I spawned?

Click the NPC (or prid it), then type disable to make it vanish, followed by markfordelete to remove it from the save permanently. Use enable to bring a disabled actor back.