You don't have to hunt down a spell tome to learn a new spell — the console can teach any spell instantly. Each one is identified by an 8-digit SpellID (form ID) that you can copy from our Skyrim spell pages.
How to add a spell
- Open the console with the tilde key (
~). See the opening the console guide if you need a hand. - Type
player.addspell <SpellID>and pressEnter. For exampleplayer.addspell 0001CB07learns Fireball. - The spell appears in your Magic menu, ready to equip — no tome required.
Granting every spell, or removing one
psb— the "player spell book" command grants every spell and dragon shout in the game at once. Great for testing, but it crowds your magic menu.player.removespell <SpellID>— removes a spell you previously added, using the same form ID.
Notes & tips
- Find any spell's ID on our spell list — IDs are hexadecimal, so include all eight digits.
- Adding a spell doesn't lower its magicka cost — raise the relevant magic skill (or use a console skill boost) so you can actually cast it.
- To unlock shouts specifically, our dragon shouts guide covers
addshoutand feeding dragon souls.
Frequently asked questions
What is the command to add a spell in Skyrim?
Use player.addspell <SpellID>. For example, player.addspell 0001CB07 learns the Fireball spell. The SpellID is the spell's 8-digit form ID, listed on our spell pages.
How do I get every spell at once?
Type psb — "player spell book" — to grant your character every spell and dragon shout in the game in one command. It's the fastest way to test builds, though it floods your magic menu.
How do I remove a spell I added?
Use player.removespell <SpellID> with the same form ID you added. This takes the spell back out of your known-spells list.
Do I still need spell tomes?
No — addspell teaches the spell directly without a tome. Reading a spell tome is just the normal in-game way to learn one; the console skips that step entirely.